Tax Collector (Foil Etched) [Assassin's Creed]
| Set: | Assassin's Creed |
| Type: | Creature — Human Advisor |
| Rarity: | Uncommon |
| Cost: | {1}{W} |
When Tax Collector enters the battlefield, choose one
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Few things in this world are as certain.
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Tax Collector (Foil Etched) [Assassin's Creed]
Tax Collector (Foil Etched) [Assassin's Creed]
| Set: | Assassin's Creed |
| Type: | Creature — Human Advisor |
| Rarity: | Uncommon |
| Cost: | {1}{W} |
When Tax Collector enters the battlefield, choose one
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Few things in this world are as certain.
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Description
| Set: | Assassin's Creed |
| Type: | Creature — Human Advisor |
| Rarity: | Uncommon |
| Cost: | {1}{W} |
When Tax Collector enters the battlefield, choose one
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
• Tax — Until your next turn, spells your opponents cast cost {1} more to cast.
• Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Few things in this world are as certain.