Spinewoods Paladin [Outlaws of Thunder Junction]
| Set: | Outlaws of Thunder Junction |
| Type: | Creature — Human Knight |
| Rarity: | Common |
| Cost: | {4}{G} |
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
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Spinewoods Paladin [Outlaws of Thunder Junction]
Spinewoods Paladin [Outlaws of Thunder Junction]
| Set: | Outlaws of Thunder Junction |
| Type: | Creature — Human Knight |
| Rarity: | Common |
| Cost: | {4}{G} |
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Original: $0.08
-75%$0.08
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Description
| Set: | Outlaws of Thunder Junction |
| Type: | Creature — Human Knight |
| Rarity: | Common |
| Cost: | {4}{G} |
When Spinewoods Paladin enters the battlefield, you gain 3 life.
Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)










