Desynchronization [Assassin's Creed]
| Set: | Assassin's Creed |
| Type: | Instant |
| Rarity: | Rare |
| Cost: | {2}{U}{U} |
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
History cannot be changed, and the Animus is not kind to those who try.
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Desynchronization [Assassin's Creed]
Desynchronization [Assassin's Creed]
| Set: | Assassin's Creed |
| Type: | Instant |
| Rarity: | Rare |
| Cost: | {2}{U}{U} |
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
History cannot be changed, and the Animus is not kind to those who try.
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-75%Desynchronization [Assassin's Creed]—
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Description
| Set: | Assassin's Creed |
| Type: | Instant |
| Rarity: | Rare |
| Cost: | {2}{U}{U} |
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
History cannot be changed, and the Animus is not kind to those who try.