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Captivating Crew [Outlaws of Thunder Junction Commander]

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Captivating Crew [Outlaws of Thunder Junction Commander]

Captivating Crew [Outlaws of Thunder Junction Commander]

Set: Outlaws of Thunder Junction Commander
Type: Creature — Human Pirate
Rarity: Rare
Cost: {3}{R}
3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
"We sail. We plunder. Then we dance."
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Captivating Crew [Outlaws of Thunder Junction Commander]

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Set: Outlaws of Thunder Junction Commander
Type: Creature — Human Pirate
Rarity: Rare
Cost: {3}{R}
3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
"We sail. We plunder. Then we dance."